The Engineer is one of the most important classes in Team Fortress 2, and the progress of the game depends on him. He has 125 XP and 4 weapons: primary, secondary, cold and construction weapons. His main task is to erect buildings that help your team, and contribute a huge treasure to the game. In our article today, we suggest you to understand his weapons in a little more detail.
By standard it is the shotgun, which has good damage and the ability to kill almost every enemy in a couple of shots. It is very versatile and will help you increase your damage if you don't have enough turrets alone, but you can also find good alternatives to it, such as: "Panic Attack or Rescue.
The first one is a shotgun that performs much better at close ranges, while also having a killing damage. "The Rescue will help you keep your buildings intact and heal them during the match.
The default weapon is the pistol, which has good damage and high rate of fire. It can deal 180 damage in just 2 seconds, which will help you effectively take out wounded enemies. In case you want to look at alternatives, you can replace it with: "Giger Counter" or alternatively "Short Circuit".
"Giger Counter" is an interesting option if you are playing from structures, because it allows you to control them manually. "Short Circuit" creates energy orbs, but consumes a large amount of metal.
Initially equipped ordinary Wrench, which has nothing remarkable, does not bad damage, and heals buildings. Much better would be to take: "Ostrozub", which is suitable for quick rebuilding, or "Gunsmith", which significantly changes the gameplay for the engineer. It helps to bring variety to the game, increases the speed of installation of turrets, and adds a lot of new tactics to the game.