The laning stage is one of the most important parts of the game, as it sets the pace of your match and largely decides its fate. Lining consists of many aspects, each of which has a huge impact on the game. Withdrawals, stacks, reagr creeps, competent exchange. All of these aspects combine to give you the best possible lineup and increase your chances of winning. In our today's article we offer you a little more detailed understanding of how to properly stand the line, and how to win it.
Lines in Dota 2 are staged in this way: " Kerry and Full Support stand against the enemy Offliner and Partial Support on an easy line. The Hardliner stands on the difficult line, and the Midrider is 1 on 1 against the enemy Midranger. This feature helps to balance the game, and come out victorious from a bad matchup.
The task of the sapporter on the line is to provide comfortable farming for his kerry, who is often weak against the enemy offlaner. He brings him healing, puts warlocks and buys various consumables. Sapports can also leave the lines of their cows, and rally under the mid to help an ally to get the necessary rune, or to make a kill on the opponent.
There are a lot of tricks for this, saving you from deaths and loss of farming. One of the important aspects is the reagr of creeps. It is done by attacking the opponent. If there are creeps, then when you attack, they will run after you for a certain time. This will help to competently put the line. It is important to reagger creeps on your ranged player, thus killing him, and preventing the line from fluffing.
Also to fix the broken line will help to divert creeps to a neutral spot. This will help to kill the allied pack, as well as level the line, at your tower. To effectively divert creeps, you need to make stacks that can quickly kill the entire pack. You can buy Ward, and block spots to divert, thus preventing your opponent from doing the same.
If you have a very heavy line, it can help you to release a pack of creeps. To do this, you need to approach the enemy tavern, and hit the creeps, sagging them towards you. They can be taken under your tower and quietly zafarm without fearing for their lives.