Guide to Kunkka in Dota 2

Kunkka is one of the most interesting heroes in Dota 2. Played on the center and rarely on the third position. Has a large amount of both magical and physical damage. He stands his line well and can often dominate it. His main feature is that he has a huge amount of control, which in solo can turn the outcome of any fight. Kunkka makes it impossible to play without BCB and greatly increases your chances of dying in a couple of stacks. Playing this hero is always very interesting, and that's why we suggest you break this hero down a bit more.

Pros:

  • Huge amount of magic damage and control;
  • There is the ability to rally through physical damage;
  • Strong laning stage that allows you to dominate most milishniks and come out of the line huge;
  • Good abilities that allow you to gank neighboring lines easily;
  • Can be useful even with low networth.

Cons:

  • Hard to gambecheck a lost line;
  • Loses its relevance in leut;
  • Hero requires practice and is not recommended for beginners.

TORRENT

After a bit of preparation, a water tornado will rise in the selected area and lift the enemy up, dealing magic damage and stun for a certain amount of time. Allows you to control the rendjevik on the line, as well as harass or kill the enemy by combining it with other abilities.

TIDEBRINGER

Hero deals extra physical damage that has a cut through effect. Deals a tremendous amount of damage, which is greatly increased by purchasing boosting items. If you buy Daedalus, the hero deals a huge amount of damage, which can be used to easily vanshoot any opponent.

 

X MARKS THE SPOT

Kunka marks the selected enemy or allied hero by placing a cross on him. When time expires, or if forced, he returns the marked character to the place of the cross. Works great with all other abilities, and allows you to combine all abilities with each other.

GHOSTSHIP

The character sends a ghost ship to a specified point, Which has a 3 second delay. Upon impact, it deals magic damage, stun, and also adds an effect to allies and enemies and ally that gradually reduces health. It is very easy to combo together with the cross as well as the first ability.

Aspects and innate abilities

The innate ability is Tidebringer, which works as a passive and is already pumped at level one. This hero also has 2 aspects. The first one greatly enhances your second ability. Its cooldown decreases for every hero you hit, which allows you to use it almost always. The second aspect strengthens the cross, which gives all Roma effects from the ship.

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