Earthsheaker is a hero that can be played in many positions, but is most often seen in offlane or mid. He is a very strong hero, who is good at scaling into leit, with the purchase of new aitems. Strong on the line, and can often win it easily. I propose to take a closer look at his skills and abilities to understand how they work, and to understand his mechanics, and the main sides.
Pros
Minuses
The hero creates a furrow from the ground, preventing enemies from passing through it, dealing magic damage, and stun, which depends on the level of pumping. This is a useful ability that will help you to set up the enemy or to pin him down where it will be much easier to kill him. After buying Aghanim shard, you can walk along the created groove and upgrade your stan with the second ability.
The hero hits the ground with a totem, increasing attack damage up to 400%. This is very powerful, especially when combined with Daedalus, Silver Edge, and any items that give critical damage. It's also improved nicely by Aghanim Scepter, which gives an inbuilt Blink Dagger, and adds to your mobility.
Shaker deals stan, and magic damage, every time he uses the ability. It is a very useful spell that combines well with all abilities, and allows you to kill any hero with a single cast.
One of the strongest abilities in the game. It deals damage, which increases if there are both enemy heroes and creeps nearby. In simple words, if you jump into a crowd of enemies, you deal huge damage, which can easily kill a hero, and turn the outcome of any fight.
It's important to get to Blink dagger as quickly as possible, and then go and shake up the map, with the appearance of ECHO SLAM, creating spacing for your kerry. Then get to Aghanim Scepter.